Undead Dominion Cards
All 40 cards in the Undead Dominion deck — Control / Recursion. Nothing you kill actually stays dead. For how the kingdom is actually played, see its deck page.
| Card | Type | Mana | Power / Health | Text |
|---|---|---|---|---|
| Skeleton | Unit | 1 | 1 / 2 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Shambler | Unit | 1 | 1 / 2 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Bone Archer | Unit | 1 | 2 / 1 | VOLLEY: May choose to strike either enemy row, without risking retaliation. |
| Bone Hurler | Unit | 2 | 3 / 2 | VOLLEY: May choose to strike either enemy row, without risking retaliation. |
| Barrow Wight | Unit | 2 | 2 / 3 | HAUNT: When played, deals 1 damage to a random enemy unit. |
| Dread Knight | Unit | 2 | 2 / 3 | FORTIFY: Gains +1 HP after surviving combat. |
| Ghoul | Unit | 2 | 2 / 3 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Crypt Stalker | Unit | 3 | 4 / 2 | CURSE: Deals 1 DMG to a random enemy at the end of your turn. |
| Reaver | Unit | 3 | 4 / 2 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Wraith | Unit | 3 | 3 / 3 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Dirge Piper | Unit | 3 | 3 / 3 | FORTIFY: Gains +1 HP after surviving combat. |
| Bone Shaper | Unit | 4 | 4 / 4 | CURSE: Deals 1 DMG to a random enemy at the end of your turn. |
| Banshee | Unit | 4 | 4 / 4 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Warlock | Unit | 4 | 5 / 3 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Graveweaver | Unit | 4 | 4 / 4 | FORTIFY: Gains +1 HP after surviving combat. |
| Necromancer | Unit | 5 | 4 / 5 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Voidcaller | Unit | 5 | 4 / 5 | REAP: Draw a card whenever an enemy unit dies. |
| Grave Keeper | Unit | 5 | 3 / 6 | RISEN: The first time this unit would die, it rises again in its place at 1 HP instead. |
| Death Knight | Unit | 6 | 4 / 7 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Charnel Ram | Unit | 6 | 4 / 7 | CURSE: Deals 1 DMG to a random enemy at the end of your turn. |
| Plague Cart | Unit | 6 | 5 / 6 | VENOM: Any DMG this unit deals to an enemy unit destroys it. |
| Lich | Unit | 7 | 3 / 6 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. REAP: Draw a card whenever an enemy unit dies. |
| Vampire Lord | Unit | 7 | 6 / 6 | RISEN: The first time this unit would die, it rises again in its place at 1 HP instead. |
| Sandworm | Unit | 8 | 7 / 7 | CURSE: Deals 1 DMG to a random enemy at the end of your turn. |
| Bone Colossus | Unit | 9 | 6 / 9 | RISEN: The first time this unit would die, it rises again in its place at 1 HP instead. |
| Dracolich | Unit | 10 | 8 / 9 | REBIRTH: The first time this would die, return it to your hand at 1 HP instead. |
| Ancient Wisdom | Spell | 3 | — | Draw 2 or 3 cards. |
| Withering Touch | Spell | 1 | — | Deal 1 damage to an enemy unit. If it dies, draw a card. |
| Bone Ward | Spell | 1 | — | If target allied unit would die this turn, it returns to your hand at 1 HP instead. |
| Rotting Curse | Spell | 2 | — | Deal 1 damage to an enemy unit now, and 1 more at the start of your next turn. |
| Grave Chill | Spell | 2 | — | Deal 3 damage to an enemy unit. |
| Unquiet Grave | Spell | 2 | — | Return the most recently destroyed unit from your graveyard to your hand. |
| Undying Pact | Spell | 2 | — | Target allied unit gains +2 DMG until end of turn, then takes 1 recoil damage at the end of the turn. |
| Soul Siphon | Spell | 3 | — | Deal 2 damage to an enemy unit and heal your castle for 2. |
| Reap the Fallen | Spell | 3 | — | Draw a card for each allied unit that died this turn (minimum 1). |
| Plague Wind | Spell | 2 | — | Deal 1 damage to all enemy units. |
| Grave Shroud | Spell | 1 | — | Target allied unit gains +0/+2 until end of turn. |
| Raise Dead | Spell | 4 | — | Return a random unit from your graveyard to the battlefield in the chosen empty slot. |
| Grave Wraith | Unit | 5 | 4 / 5 | REBIRTH: The first time this dies, return to hand at 1 HP instead. CURSE: Deals 1 DMG to a random enemy at end of turn. |
| Withering Plague | Spell | 5 | — | Destroy all damaged enemy units. |