Aether Realms

Damned Covenant Cards

All 39 cards in the Damned Covenant deck — Aggro-Control. Pay in your own blood for cards, removal, and power. For how the kingdom is actually played, see its deck page.

CardTypeManaPower / HealthText
Thrall Unit 1 1 / 2 BLOODPRICE: When played, deal 1 DMG to your own castle. Draw a card.
Penitent Unit 1 1 / 2 BLOODPRICE: When played, deal 1 DMG to your own castle. Draw a card.
Emberling Unit 1 1 / 2 LIFESTEAL: Heals your castle for the DMG this unit deals in combat.
Screamer Unit 2 2 / 3 CULL: When played, destroys your weakest allied unit (if any) to deal 2 DMG to a random enemy unit, or the enemy castle if none.
Hound of the Pact Unit 2 2 / 3 BLOODPRICE: When played, deal 1 DMG to your own castle. Draw a card.
Branded Rider Unit 2 2 / 3 CHARGE: Can attack the turn it is played.
Flenser Unit 2 2 / 3 LIFESTEAL: Heals your castle for the DMG this unit deals in combat.
Gnasher Unit 3 3 / 3 CULL: When played, destroys your weakest allied unit (if any) to deal 2 DMG to a random enemy unit, or the enemy castle if none.
Wrathborn Unit 3 3 / 3 BLOODPRICE: When played, deal 1 DMG to your own castle. Draw a card.
Scourgeling Unit 3 3 / 3 LIFESTEAL: Heals your castle for the DMG this unit deals in combat.
Shardbreaker Unit 3 3 / 3 LIFESTEAL: Heals your castle for the DMG this unit deals in combat.
Yoke-Bearer Unit 4 4 / 4 CULL: When played, destroys your weakest allied unit (if any) to deal 2 DMG to a random enemy unit, or the enemy castle if none.
Confessor Unit 4 4 / 4 BLOODPRICE: When played, deal 1 DMG to your own castle. Draw a card.
Ledger-Keeper Unit 4 4 / 4 CULL: When played, destroys your weakest allied unit (if any) to deal 2 DMG to a random enemy unit, or the enemy castle if none.
Brimstone Caller Unit 4 4 / 4 LIFESTEAL: Heals your castle for the DMG this unit deals in combat.
Binding Warlock Unit 5 6 / 3 REBIRTH: The first time this would die, return it to your hand at 1 HP instead.
Soul Broker Unit 5 4 / 5 BLOODPRICE: When played, deal 1 DMG to your own castle. Draw a card.
Dread Champion Unit 5 4 / 5 REAP: Draw a card whenever an enemy unit dies.
Gate Warden Unit 6 4 / 7 TAUNT: Enemies must attack this unit first.
Harrow Knight Unit 6 4 / 7 CULL: When played, destroys your weakest allied unit (if any) to deal 2 DMG to a random enemy unit, or the enemy castle if none.
Abyssal Priest Unit 6 5 / 6 MEND: Heals an allied unit for 2 when played.
Maw Unit 7 6 / 6 LIFESTEAL: Heals your castle for the DMG this unit deals in combat.
Carrion Wing Unit 7 6 / 6 LIFESTEAL: Heals your castle for the DMG this unit deals in combat.
Bone Engine Unit 8 5 / 9 CULL: When played, destroys your weakest allied unit (if any) to deal 2 DMG to a random enemy unit, or the enemy castle if none.
The Creditor Unit 5 5 / 5 BLOODPRICE 2: When played, deal 2 DMG to your own castle. LAST BREATH: Draw 2 cards.
The Foreclosure Unit 10 8 / 9 CULL: When played, destroys your weakest allied unit (if any) to deal 2 DMG to a random enemy unit, or the enemy castle if none. (This unit is a rare, high-impact threat.)
Ancient Wisdom Spell 3 Draw 2 or 3 cards.
Blood for Power Spell 1 Deal 1 damage to your own castle. Deal 3 damage to an enemy unit.
Painful Bargain Spell 1 Deal 1 damage to your own castle. Target allied unit gains +3 DMG until end of turn.
Dark Pact Spell 1 Deal 2 damage to your own castle. Draw 2 cards.
Soul Drain Spell 2 Deal 2 damage to an enemy unit. Heal your castle for 2.
Sacrificial Rite Spell 2 Destroy an allied unit with 2 or less DMG. Draw 2 cards.
Cursed Blade Spell 2 Deal 2 damage to an enemy unit. The next time it would deal combat damage this turn, it deals 1 less.
Hollow Vessel Spell 2 Deal 1 damage to your own castle. If target allied unit would die this turn, it returns to your hand instead.
Feast of Ashes Spell 3 Heal your castle for 3 for each allied unit that died this turn (maximum 9).
Last Rites Spell 3 Deal 2 damage to your own castle. Destroy target enemy unit with 4 or less DMG.
Fiendish Reflexes Spell 1 Target allied unit gains +0/+2 until end of turn.
Blood Cultist Unit 4 4 / 4 BLOODPRICE: Deal 1 DMG to your own castle when played. Draw a card. LIFESTEAL: Heals your castle for combat DMG dealt.
Blood Sacrifice Spell 3 Deal 3 damage to your own castle. Deal 2 damage to all enemy units.

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